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There are 4 types of cards, by increasing power:

  1. Common cards (no border)
  2. Rare cards (blue border)
  3. Epic cards (purple border)
  4. Legendary cards (orange border)

These cards can be of either of 3 types :

  • Chaos (red background)
  • Order (yellow background)
  • Nature (green background)

Each card has its own effect:

  • Summon: The card summons other cards when it dies, kills someone or is alive at each turn.
  • Block: Each card with block looses the amount of block lesser damage. For instance someone with 5 ATK attacks you but you got 3 block, your damage will only be 2 ATK. So to calculate it you just take the ATK of the enemy subtract it from the block of your ally and the result is the damage you take.
  • Heal: The card heals itself or other allies.
  • Immune: Immune means that you got an also called "mental shield" which saves you 1 time from your first damage taken.
  • Pierce: As the name says pierce damages all enemies in the lane you attack. Pierce damage values from card to card.
  • Silence: Silence means that the effect of the card you attacked will be gone. So for instance a card with the effect "Block" will loose its effect and be a normal card.
  • Spikes: Spikes mean that the card which attacks your card will loose health. For instance you have "Spike 5" and an enemy attacks you, he looses 5 HP.
  • Splash: Splash is an effect which allows you to deal dmg to every enemy next to the one you attacked.
  • Debuff: When you have a card with debuff it means that your enemy loose ATK or HP when the card was summoned.
  • Vampirism: Your ally heals itself while attacking.
  • 2x Attack: Allows your ally to attack twice.
  • Steal: When you attack you steal the ATK of someone and add it to yourself. For example you have got 4 ATK with the effect "Steal: 2 ATK", so when you attack an enemy with 6 ATK, he looses 2 ATK and you get them after the attack.
  • Damage: When your ally is summoned or killed it deals damage depending on its effect.
  • +HP: If your enemy gets damaged by this card, your card heals itself or other creatures.
  • +ATK: If your enemy gets killed or your ally gets killed by this card, your card gets more attack or other creatures get more attack.
  • +Skill: Skill value raises every turn depending on the skill.
  • Freeze: Enemies which are hit by a card with Freeze cannot move for 1 turn.
  • Death: When this card dies, enemies and/or your allies get damage.
  • Turn: Depending on the effect every turn something will happen. For example: Deals 7 damage at the end of your turn.
  • Attacked: When your card with the effect "Attacked" gets attacked something happens. For instance: Places 1 Splash rune.
  • Poison: Poisons your enemy which looses HP at the end of its turn.

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